Post by account_disabled on Mar 12, 2024 9:16:51 GMT 5
In the gaming industry, many promising ideas end up left aside, and one of them comes directly from the renowned Rockstar North . Obbe Vermeij , a former developer at the company, shared in a now-removed blog post that they were working on a zombie survival game set on a remote Scottish island. The project, briefly discussed in 2002, would be a reinvention of the GTA Vice City code . The Artistic Vision Behind Zombies According to Vermeij, the artists at Rockstar North were fascinated by the idea of a zombie game – something that seems to be a common taste among many artists.
The objective was to adapt the Vice City code to create a terrifying setting: an abandoned Scottish island, besieged by constant attacks from the undead. Survival, Vehicles and a Dark Climate The game would propose an environment where survival depended on constant movement Italy Mobile Number List With vehicles as a key element, players would need to manage a vital resource: fuel. This constant search for gasoline would be central to the gameplay experience. However, the concept was considered “too depressing” by the team, leading Rockstar to move forward with what would become GTA San Andreas.
Readmore: Former Rockstar developer reveals secrets about canceled games Grand Theft Auto 6: all about the Jason and Lucia rumors Agent: Rockstar's ambitious espionage project was abandoned for GTA IV Ranking of the best-selling games in history; Minecraft becomes 2nd, see who is first! The Legacy and What Could Have Been Nearly a decade later, Rockstar revisited the idea of survival in the midst of a zombie apocalypse with the release of the Undead Nightmare expansion for Red Dead . This canceled project makes us reflect on the countless possibilities and paths that the gaming industry could have taken. And so remains the intriguing story of Rockstar 's Scottish zombie project , a game that could have redefined the survival genre but now lives only in fans' imaginations.
The objective was to adapt the Vice City code to create a terrifying setting: an abandoned Scottish island, besieged by constant attacks from the undead. Survival, Vehicles and a Dark Climate The game would propose an environment where survival depended on constant movement Italy Mobile Number List With vehicles as a key element, players would need to manage a vital resource: fuel. This constant search for gasoline would be central to the gameplay experience. However, the concept was considered “too depressing” by the team, leading Rockstar to move forward with what would become GTA San Andreas.
Readmore: Former Rockstar developer reveals secrets about canceled games Grand Theft Auto 6: all about the Jason and Lucia rumors Agent: Rockstar's ambitious espionage project was abandoned for GTA IV Ranking of the best-selling games in history; Minecraft becomes 2nd, see who is first! The Legacy and What Could Have Been Nearly a decade later, Rockstar revisited the idea of survival in the midst of a zombie apocalypse with the release of the Undead Nightmare expansion for Red Dead . This canceled project makes us reflect on the countless possibilities and paths that the gaming industry could have taken. And so remains the intriguing story of Rockstar 's Scottish zombie project , a game that could have redefined the survival genre but now lives only in fans' imaginations.